On November 22 and 23, an in-person workshop on Situated Analytics took place at the University of Konstanz, well attended by 22 researchers from Aarhus University, TU Graz, University of Konstanz, and University of Stuttgart.
Eine Woche als BOGY Praktikant in Konstanz
Mein Name ist Matti Hajek, ich gehe in die 10. Klasse des Geschwister Scholl Gymnasiums in Stuttgart und habe mein BOGY Praktikum beim SFB-TRR 161 an der Universität Konstanz absolviert.
Highly Interactive Visualizations in Augmented Reality – INSIGHT NO.1
Visualizations enable us to interact with the visual representation of data and to identify complex patterns. Leonel Merino about a new way of interacting with Situated Visualizations and the role of a toolkit called AVAR.
Researcher from Universidad Austral de Chile visited VISUS
Boris Sotomayor-Gomez from Universidad Austral de Chile participated in research on augmented and virtual environments.
Marc Ernst talking about “Natural vs. Artificial Intelligence” at Augmented Human 2019
At the this year’s Augmented Human International Conference, Marc O. Ernst from the Applied Cognitive Psychology group at the Ulm University and project investigator in the SFB-TRR 161 held the keynote lecture about Natural vs. Artificial Intelligence.
Working with MagicLeap One Technology in New Zealand
Between the 11th until 15th of February I attended the Augmented Reality Summer School at the University of Auckland, in New Zealand. There, I had the opportunity to use the MagicLeap One, a sophisticated Optical See-Through Head-Mounted Display (OST-HMD) device. I enjoyed the trip and came back home very inspired to continue with my research activities.
How can Virtual and Augmented Reality Help to Analyze and Visualize Data?
Since August 2018, Michael Sedlmair is a researcher at the Visualization Research Center at the University of Stuttgart. As Assistant Professor his work focuses on the development of Augmented Reality (AR) and Virtual Reality (VR) solutions, Data Visualization, and Human-Computer Interaction (HCI). In an interview he answered some questions regarding his current and future research activities and his idea of how our future might look like.
Demonstrating Calw Virtual Reality App at VSMM 2017
The International Society on Virtual Systems and MultiMedia (VSMM) held its 23rd International Conference in Dublin/Ireland and Belfast/Northern Ireland, on October 30th to November 5th, 2017. In total, about 150 participants enjoyed an exciting program, consisting of Workshops and Conference tracks in Dublin, and Special Workshops and Cultural Tours in Belfast. The VSMM Society launched its conferences 23 years ago in Japan, in the early stages of Virtual Reality applications. Since then, it brings together leading researchers in the application of digital media, mobile, and virtual and augmented reality technology together with users across a diverse community.
Research Internship at Oculus in Redmond
In summer, I was at Facebook/Oculus in Redmond (USA). My internship was in the perceptual science group at Oculus Research. My work was closely related to my thesis topic as well as to my work in the SFB-TRR 161 at the Institute for Visualization and Interactive Systems, University of Stuttgart (Germany). I was responsible for the development of a study design, the experimental apparatus, and conducting a user study in virtual reality to investigate the effect of virtual hands on tactile perception.
Computer Graphics for 3D/4D Cultural Heritage Preservations
At the end of last month, Michael Klein from 7reasons, Vienna, visited the Visualization Research Center of the University of Stuttgart (VISUS). Within the Lecture Series “Visual Computing“ carried out by the Universities of Stuttgart and Konstanz within the research project SFB-TRR 161, he gave an enlightening talk about the application of computer graphics for cultural heritage preservations.