Computer graphics is mostly associated with the creation of artificial images that resemble real photographs as close as possible. However, realistic representations usually contain more information than necessary to transmit intended information. Abstract images can be used to convey information more effectively. The field of non-photorealistic rendering focuses on the automatic creation of these expressive illustrations, often inspired by the work of real artists.
At SIGGRAPH Asia 2017, we presented a technical paper titled “Weighted Linde-Buzo-Gray Stippling”. With this paper, we proposed a novel approach for sampling in computer graphics. Similar to cell division in biology, we iteratively split Voronoi cells until a target density distribution, for example based on an input image, is reached.
Last month I had the pleasure to attend the conferences SAP 2016, an international conference on applied perception, and SIGGRAPH 2016, the top conference for Computer Graphics and Interactive Techniques, in Anaheim, USA. Both conferences were co-located to promote the communication between the core perception and computer graphics communities. At SAP I presented my work “Emotion Recognition in Autism Spectrum Disorder: Does Stylization Help?” Afterwards I hat the chance to attend SIGGRAPH.