Xin Zhao from the visual computing group at Cardiff University spent three months as visiting researcher with SFB-TRR 161 project A05 at the University of Konstanz.
Jeffrey Heer visited the SFB-TRR 161 at VISUS. Katrin Angerbauer and Cristina Morariu organized his stay. This is the report on how the visit went.
Malte Eggers, Simon Kloos, Nathanael Schweizer und Barbara Zimmermann berichten über ihre Zeit als BOGY-Praktikanten im SFB-TRR 161.
During my research stay, I joined the Visualization Design Lab (VDL) at the University of Utah, which is led by Prof. Miriah Meyer and Prof. Alexander Lex. It is embedded in the larger Scientific Computing and Imaging Institute (SCI).
Linguistic data is inherently multidimensional, with complex interactions between
different linguistic features and structures being the norm rather than the
exception. Historical linguistic change typically is the result of such complex interactions.
The core remit of historical linguistic work is to identify a language change
and to understand how different relevant factors have interacted with each other
across time to effectuate the change.
Hannah Booth from UK tells about her intersting research time at Miriam Butt’s project D02.
Boris Sotomayor-Gomez from Universidad Austral de Chile participated in research on augmented and virtual environments.
During his 8-month research stay in Konstanz, Xingija Pan worked in the Visual Computing workgroup of Prof. Oliver Deussen.
From 17 to 22 May 2019, the 19th annual meeting of the Vision Science Society (VSS 2019), took place at the TradeWinds Island Resort in St. Pete Beach, Florida. Priscilla Balestrucci describes her impressions.
Computer graphics is mostly associated with the creation of artificial images that resemble real photographs as close as possible. However, realistic representations usually contain more information than necessary to transmit intended information. Abstract images can be used to convey information more effectively. The field of non-photorealistic rendering focuses on the automatic creation of these expressive illustrations, often inspired by the work of real artists.